Pronzilla's People Permutor v0.6.1This version is obsolete, look for a newer one elsewhere in this board...Changes from version 0.6:
- tweaked the initial look-for-SexSim scan to be a bit quicker
- like, 20 times faster on my system, which has got to be an improvement...
Changes from version 0.5:
- now generates new-style 3d pubic hair
- colour matches head hair (or a natural approximation for obvious dye-jobs like shauna/kendra)
- controls for which pubic hair styles get generated
- based on three broad groups of styles (natural, bikini-line and shaped) plus shaved
- will only generate styles your copy of SS can show
- added basic support for body types 5 (ayumi) and 6 (catt)
- morphing tweaks:
- minor tweaks to the way body and boob size morphing work
- better facial morph ranges on body 2
- better morph ranges on bodies 3 and 4
- attempted bug fix for intermittent deadlock on startup
What is it?Pronzilla's People Permutor is a totally, utterly, UNOFFICIAL, Java-based utility for Ripened Peach's SexSim.
PPP creates random girls (only, for now) by mixing up the girls you have installed (body texture from one, hair from another, eyes from yet another, and so on). It can also change the body proportions a bit.
It creates 10 files in
/Sex Sim/Runtime/user_created/characters, named f-ppp_0.xml to f-ppp_9.xml, containing random girl definitions. So, the next time you start up SS, you'll see 10 extra girls named "ppp 0" to "ppp 9". I'm
sure you can figure things out from there.
PLEASE NOTE:
PPP WILL OVERWRITE ANY EXISTING XML FILES NAMED f-ppp_(x).xml
IF YOU HAVE VERSIONS OF THOSE FILES YOU WANT TO KEEP (SUCH AS OUTPUT FROM PREVIOUS RUNS) COPY THEM ELSEWHERE BEFORE RUNNING PPP AGAIN, OR THEY WILL GET WIPED.How do I install it?First, you're going to need to install a Java runtime from
http://www.java.com/ Once you have that installed, just create a directory somewhere on your system and put the ppp.jar file in it. Anywhere on the system will do, but the closer it is to your SexSim directory, the less work it will have to do when you first run it (see below)
Double-click the ppp.jar file to run it.
Note for Windows 7/Vista peopleSexsim keeps its "user_created" data in its program directory. If you installed sexsim in the "program files" directory, and you run as a "normal" (non-admin) user, that means that PPP won't be able to write directly to those directories, because Windows protects them from editing to avoid things getting accidentally trashed.
There are two ways to work around this:
- PPP will detect that it's being blocked. It will then write the files elsewhere instead, and you can manually copy the files into place. (ppp will tell you where to copy them to/from).
- I am told (but have not tested myself) that if you put PPP actually in the sexsim directory, things will work (This tricks windows into thinking ppp is part of sexsim, and cuts it some slack)
What does it do?The first time you run it, it'll go hunting across your system for your copy of SexSim, and record that location in a ppp.properties file next to the ppp.jar, ready for next time. This bit might take a little while, but it only happens
once.
Once it's found Sex Sim, it'll scan the /Sex Sim/Runtime/characters directory to see what it's got to play with.
Finally, it generates the custom xml character files.
The whole thing (excluding finding Sex Sim on first run) should take no more than a second or two.
Along the way, it will also spit out a ppp.log file in the same directory as the .jar file. You probably don't care about that - it's just a slightly-more-detailed record of what gets shown in the log window.
Things I'd like to add someday(disclaimer: inclusion in this list doesn't guarantee I'm ever going to actually add a feature, just that I'm thinking about doing it some day)
- support for other new stuff added in the forthcoming update
- e.g. hair styles, once Jak has released the add-on
- some sort of controls for jewellery
- permuting/morphing males (this may take a while, and I'll probably won't start until jak gives the xml/texture file details)
- internationalization (this will also take a while)
- support for choosing which teeth textures get used (if and when I see any teeth textures that are actually different from the basic one)
Any requests?If there's anything you'd like that's not in the above list, feel free to post it here. No promises, but I'll see what I can do...