Very cool! I don't see anyone talking about this in the Unity forum so I wonder how far along it is for working with it. There is already a really cool cloth simulator in the new version of Unity (the one I used for the latest SS update) but it turns out to be very difficult to work with and doesn't provide accurate collision detection so I was pretty disappointed with it. I'd love to see a more robust solution get integrated so I'll definitely keep an eye on this.