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Author Topic: Real World Clothing?  (Read 11119 times)

CapnKlutz

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Real World Clothing?
« on: November 04, 2011, 09:58:24 AM »
I would like to put in a request for clothing variety & functionality to be improved.

What I am thinking of is to be in a position where the models can be outfitted in realistic everyday clothing.
Always, it seems in the 3D model world focus is put on glamour / play wear at the expense of credible real world outfits.
I am sure this would be welcomed by those who might wish to develop a storyboard feature.

To facilitate this, there would need to be multiple layers of clothing.
Ideally, I think we should be looking at up to three items for the upper torso eg jacket, top & bra.
Up to three layers for the lower torso eg skirt / jeans, hose & panties & perhaps a couple for the feet.

I would like to see casual wear.
Jackets, coats, sweaters, T-Shirts, Blouses.
Jeans, trousers (pants) , skirts, dresses.
I'm thinking both casual & formal.

Also how about uniforms?
I am not so much thinking of the 'play uniform', but more the plausible realistic types.
Policewoman, nurse, air hostess etc.

I appreciate this will be a whole load of work, but if the basics are put in place, I'm sure the community would make use of them, in a most creative way.

Cap'n.  8)
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CapnKlutz

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Re: Real World Clothing?
« Reply #1 on: November 08, 2011, 09:29:35 AM »
Just a further few thoughts on this.

Jeans & trousers ( pants ) should be able to use the open texture option.

One important thing though, overlooked in 'other' sims, is the ability to wear boots with jeans.
Ideally boots should be able to be worn either over or under the jeans.

Cap'n.  8)
Sanity is in the eye of the beholder.

CapnKlutz

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Re: Real World Clothing?
« Reply #2 on: November 20, 2011, 12:28:15 PM »
Another related thought.

Would it be possible to mix & match tops & bottoms from existing sets?

Cap'n.  8)
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ak3566

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Re: Real World Clothing?
« Reply #3 on: November 29, 2011, 04:00:51 PM »
There are some very nice outfits done by users in the user created content areas! This is one feature I really like about this game!

CapnKlutz

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Re: Real World Clothing?
« Reply #4 on: November 30, 2011, 09:28:48 AM »
If we had more choices of mesh & uv maps, collectively we could get even more creative.  ;)

Cap'n.  8)
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woolfe99

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Re: Real World Clothing?
« Reply #5 on: November 30, 2011, 07:12:54 PM »
+1 on this.  We need more meshes, and the ability to layer.  With the additional meshes the players can just add textures.

 

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