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Author Topic: Customizing the Head and Body Mesh  (Read 13117 times)

Quassel

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Customizing the Head and Body Mesh
« on: December 25, 2012, 06:35:54 PM »
Hi,

i've found this game today browsing on my phone while i was bored.

First of all the dev did a very good job and this game has a huge potential in future.
The skin shader is awesome, unbelievable it is done in Unity3D.

I would like to modify at least the head mesh itself by creating a custom morph to make the head more realistic.
Are you able to make it load meshes outside the package file in future releases? (Ofc i will need the base model too...)

I am even willing to pay for this feature to mod it.

Another thing that i would like to mention is morphing cloth props and more animations.

May be i can help you build up your asset store.

 

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